You must log in or register to comment.
Inspire allies to perform better or push their limits, bolster them against mental damage and heal mental damage they’ve sustained, raise the morale of a group (especially if that group shares my religion). Bonuses to public speaking, negotiation, religious knowledge, etc.
If I belong to a more fire-and-brimstone type religion, perhaps I can intimidate sinners, make my allies more effective against heretics, etc.