I mean the physical design of the gun, not the projectile or effect.
phasers
I particularly like the original phaser from the pilot episode The Cage but my favorite is the phaser rifle from Where No Man Has Gone Before.
Does mikoto misaka count? She’s a walking talking railgun.
In the same vein, the Iron Giant has an awesome design in normal and in gun mode
I don’t know if anime counts, but the Psycho-Pass “Dominator” is a really cool science fiction concept in itself.
You can’t mention the dominator and not add a gif of it moving from non lethal to lethal mode
Hey, power that thing down!
Especially when it changes between the three modes (non-lethal, lethal and destroy-decompose)
I have way too little knowledge about the genre in general but there was something oddly satisfying about the Service Weapon a.k.a. Director’s Gun from the Federal Bureau od Control…
But I am guessing the part of using it as a game mechanic makes a big difference, there were plenty cool looking things in movies or series — but this one just jumped first to my mind.
The Service Weapon was awesome. It’s got an intense sort of gravity around it. Hell, the first interaction with it is fighting a battle of wills in order to not shoot yourself in the head with it. The gun itself doesn’t look all that impressive but I do think it’s neat enough, and if you look at it from the perspective of the Service Weapon being a character in the story of Control, it’s really, really cool.
I can see that, though I have allways thought it was a bit too chonky
6 different guns in a such compact form factor for a price of not dying while being chosen to actually use it, with a tiny little perk on the side of automagically becoming the Director of the Bureau with the side hustle of talking with Paranatural Entities/The Board — how’s that too chonky?
We are just talking about the visual design, not the functionallity, and from the perspective, it looks very chonky, I like the game, and the gun is cool, but it is a chonky gun
That’s what I meant — it has six different designs depending on the mode you are in — for me that’s the definition of a functional design in action…
Sidenote, this was the first game, while playing, I felt like they actually figured out a solid idea for fixing the regular overkill artillery in so many games. I remember you, Max Payne with 10 guns in pockets, grenade launcher plus nades and molotovs…
This guy has Trump hands
Why insult me?
Look at a screenshot of it, it is a chonky gun:
https://control.fandom.com/wiki/Service_Weapon?file=Service_Weapon_Trench_Form.png
I guess you could just be blind
Why keep insulting me?
And fully lacking any self-awareness
Came here to say this. Somehow looks brutalist in a hard sci-fi way, while also giving Eldritch vibes.
The entire game just oozes style
I mean the physical design of the gun, not the projectile or effect.
I’m a simple man. Same answer for decades.
removed by mod
A couple that come to mind:
Boltguns, and esspecially the bolt rifle from Warhammer 40k - specifically because its so massive and brutalist in design to look intimidating.
Ar-2 from Half-Life 2, for the more grounded yet still entirely sci-fi look.
Finally, the Shard Gun from Xcom 2
Let’s be friends
All the Warhammer 40k guns are pretty thick.
The iconic and tastefully restrained design of the Blade Runner handgun https://www.imfdb.org/wiki/(Blade_Runner)_-_LAPD_2019_Blaster
Deckard’s gun in Blade Runner was always my favorite. Somewhat uncanny because it was clearly sci-fi, but retained that hard boiled detective aesthetic, like you misremembered a noir shootout.
Spetsdöd.
I guarantee you’ve never heard of it because it only appears in a series of novels by Steve Perry, the Matador books.
The gag is, it glues to the back of your hand. The barrel runs along your index finger, and you fire it by pointing your finger and touching the barrel tip with your fingernail.
It fires microdarts which can have a variety of effects, the #1 use being a drug called “Spasm” which makes every muscle in the body contract involuntarily, leaving the victim tied in a knot for 6 months.
The original trilogy of books:
The Man Who Never Missed
Matadora
The Machiavelli InterfaceThen solo books after:
The Albino Knife
Black Steel
Brother Death
ChurlPrequels:
Omega Cage
The 97th Step
The Musashi FlexI’m a big fan of the Matador series. I was surprised to find that another had been released. “Churl” apparently did not get much fanfare.
Print on demand through Amazon, he doesn’t have a publisher for it. It’s about Dirisha and Geneva’s kid. Oh, yeah, they have a kid now. ;)
I am a Swede, and while I have indeed never heard about the Spetsdöd gun, I can tell you it would translate into something like:
“Point of death” or “Death point”
The mechanics sounds similar to the SCP skeleton bow…
Ah, classic, it is very cool!
The coolest design is the gun-chucks from RWBY completely impractical, but awesome at the same time.
I’m rather fond of Murphy’s burst-fire pistol and hide-away leg holster in Robocop. If we are talking the coolest gun, it’s got to be the Zorg ZF-1 from the Fifth Element.
https://grabcad.com/library/zorg-zf-1-with-shutters-1