Some ideas are:
- You branch off into another timeline and your actions make no difference to the previous timeline
- You’ve already taken said actions but just didn’t know about it so nothing changes
- Actions taken can have an effect (so you could suddenly erase yourself if you killed your parents)
- Only “nexus” or fixed events really matter, the timeline will sort itself out for minor changes
- something else entirely
- something else
3 dimensions of space + 2 dimensions of time
Yes. If you go back in time, you end up where the Earth used to be at that moment, I.e. thousands, hundreds of thousands, millions, hudreds of millions kms away. Arguably, if you go back a full galactic year you can end up somewhat in the vincinity of the solar system.
Time travel wouldn’t be by jumps but by contionous change in perpendicular* time dimension.
So earth wouldn’t escape from your feet as you would move with it, just like you are doing right now with just one dimension.
*time travel would be imposible if you can move only in positive direction.
Then the 2nd time dimension would need to be under some funky angle (3/4π>α>1/2π and α≠π and α≠0)i am wrongEdit: After some thought, to truly time travel the second dimension would need to be parallel to the original one but backwards. So some people would be living in reverse time. (I have seen that concept in Sci-Fi)
Still the perpendicular time dimension is too funky of a concept to truly give it up.
My personal favorite?
Space and time is an infinite number of parallel realities that constantly compress and unravel at every possible random chance. We are 4th (or 3.5th) dimensional beings that experience the most probable result aggregated from an infinite existence. If you time travel back in time, and change the past, it would not affect the your past, but it would affect your future, if you time traveled back to your current time.
Paradoxes slowly disintegrate the timeline you’re in. Thousands of years, Deadpool 3 rules.
Is that what’s happening irl?
It happens in Deadpool so it must be true /s
Each has Pros and Cons.
I liked what the show Dark did with the first idea. Having a constant move of time, and a fixed "jump distance"is really cool. Each new timelone also has those points, but some just happen to be created or destroyed in your lifetime.
The second seems kinda boring in real life (except for visiting the past) and can get really tricky fast if it would be usable in real life, but in movies it mostly rocks.
Having actions matter is very cool, but sounds dangerous and paradox-y. If not done like in Looper its still fun though (for real, don’t watch that movie) and maybe it even has a fixed flow of time (like the tomorrow war).
What I would want the most and what prevents a lot of paradoxes though is the trope of “getting sent back into your younger body” like in butterfly effect (which got real stupid in the second half with the Jesus hands). But I would still really like that and in the best case with the possibility of going back in time after my death.
The first one makes the most sense to me, which is why I think time travel should be used to make significant changes. Go big or go home
One timeline, actions can have an effect. But once you time travel you unmoor yourself from normal causality, so you could do things that should negate your existence and nothing will happen to you.
Indeed, if you time travel again you can’t affect your own actions anymore. Like, you travel back 20 minutes, do things for an hour, then jump back 5 minutes, when you go back the second time you can’t alter yourself. You could go later the you from before you ever time traveled though.
I mean I would say causality would be followed. So you change things and essentially create a new timeline. The only thing with that is if your time travel system could handle it. If you go back will you go back to your old timeline or your new one? Maybe you could choose but not necessarily. and of course any time you return to a point before you left you are further creating a new timeline. You would have to return after you left to preserve whatever you return to. So basically causality follows the individual and timelines pretty much always get created when time travel happens. Another interesting possibility is if you can manage to not change anything at all maybe you could stay in the original timeline. Its hard to say if that could even happen though as it would need at some point an original timeline without time travel to work off of.
Probably “read only”/neighboring dimensions. Can’t change the timeline you came from. If you could there’s just no way there wouldn’t be evidence of people doing it.
But otherwise I guess “all changes due to time travel have already happened” as incompatible with free will as it is.
The most interesting one to me, and the one that makes the most sense, is that changes propagate forward in time at the same speed as everything else, so 1 second per second. Why would causality suddenly decide to go any faster than that? This effectively means that all “alternate timelines” exist on the same timeline, and overwrite each other as they move forward.
You can visualize this by coloring the original timeline red. When you time travel backwards, you arrive at an earlier point on the timeline and it begin overwriting it orange, with the “head” of the orange section expanding into its future, which is previously red. If someone travels into the orange area again, it turns yellow, etc. If the instant where you time travelled backwards to make the orange region gets overwritten, the color of the timeline to the left of the orange region would begin expanding to overwrite it at the same speed as any other change.
This does lead to some interesting things, like two time travel loops that include the same point in time literally slowly corrupting the timeline. One loop, where you travel back, wait until when you left, then travel back again, would cause the future from your departure point to continually be overwritten by each new loop color, sending constant-width “bands” of colored time forward before they’re overwritten by the band from the next loop. Two loops’ bands would almost certainly not be commonly divisible, so you’d eventually end up with “bands” moving forward and within the loop that get smaller and smaller, fragmenting the timeline into colored noise. If you lived on the timeline, though, you wouldn’t notice-- even if you’re in a timeline band that’s only 1 second wide, you move with it, so nothing seems out of the ordinary. But if you travelled back to the same point in time repeatedly to check on it, or could freeze yourself in time and watch the bands pass through your point in time, things would be changing incredibly quickly. This also means that waiting time in the future before travelling backwards in time would let the past have time to be overwritten by a different band, so the same point in time would be different depending on when you left the future. All timeline damage would be repaired (at band-expansion speed) if you could remove all instances of time travel backwards to the offending loops, though.
IRL, the speed of causality depends on your speed, too, and in theory, timeline changes would expand outward at the speed of light. My brain is not big enough to think through all the potential consequences of relativistic weirdness and time travel at once, though. I suspect it would allow for “bands”/fragmentation not only in time but in space as well.
The reason time depends on speed is because you are always moving at the speed of light, but the vast majority of that is going in the 4th dimension: time. If you speed up in a given direction you’re losing speed through time to make up for it.
I always found that idea so cool for some reason
- You branch off into another timeline and your actions make no difference to the previous timeline
New actions, new consequences.
This. Time traveling is a purely selfish endeavour.
Go back and kill Hitler? Congratulations! Only you understand what changed. Doesn’t help the 7 billion people you left in your original timeline.
But you now get to live in a cool alternate reality where the soviet union clashed directly with the allied forces as the axis never existed.
. . .
Kirov reporting.
Whichever is closest to science and physics.
It’d be a horrifying thought if the time travel theory you believed in was different to what you got, UGH just the thought gives me existential dread.
This also reminds me of:
Epilepsy warning at 5:57 - 6:07
INFINEURAL: This Time-Dilation Horror Game Gets More Unsettling the More You Think About It (2 Ends)
Probably something like attractor field theory from Steins;Gate. In my view it’s basically timelines with a bit of topological though thrown on it to combine closely related timelines into bundles, similar to some algebraic topology concepts I guess.
I like the one where the motion of the universe is not accounted for, so the travelers drop into empty space. But someone figures out how to use that to travel through space.
Time Wars are fun though. Each prime timeline moving others toward them.
Be a potentially energy-efficient way to exit a gravity well in a spacecraft if you could exploit that and it doesn’t require too much energy. Instead of launching a spacecraft, just send it back in time to when a point was no longer in that well.
EDIT: if the above conditions hold (it’s possible and requires less energy than launch), you also have an infinite-energy-production machine, because you can obtain more potential energy than you are expending energy to time-travel.
If you screw up the calculation, your time machine can also end up deep under the mantle of the Earth. That would be a pretty spicy way to travel.
You’ve already taken said actions but just didn’t know about it so nothing changes
12 Monkeys did this one perfectly.
You can’t change things because if you undid the thing, then there wouldn’t be a reason to undo the thing. If you go back in time, you are just going to do what you already did because that is in the past.
I’d totally forgotten about 12 monkeys. I had that VHS of this when I was 11 or 12 years old, I probably watched it 30 times and I never fully understood it. 25 years later I think it’s time for me to rewatch this
Rewatched it recently, it held up really well!
“Default behaviors is undo, no redo. You control undo the undo. Emacs.”
I recommend undotree, which is also a non-destructive undo, but for some cases makes it easier to reach those points.
If you go back in time, you are just going to do what you already did because that is in the past.
Only if the Universe is deterministic. If not, random rolls having different outcomes may completely change the course of events and decisions made by people.
Edit: I see I’m being downvoted, so I’ll explain further, if the Universe is deterministic means everything will be the same any time you relive the same time segment, if not, it means even the weather can be different due to aggregation of butterfly effect of different random outcomes in the Universe, and weather being different is already big enough change to be able to influence decisions and course of events. And I’m not meaning weather in the exact same spot you time-traveled to. Even if you restored the exact same state of Universe at some snapshot, if the Universe isn’t deterministic, various random events happening after that point in time can have different outcomes which will aggregate and lead to even more different outcomes in future. Weather might be different the next day and because of that you decided to hide from rain in cafe and met someone there which can completely change your life.
Maybe this is the same as what you’re saying but my issue with the idea that “You’ve already taken said actions but just didn’t know about it so nothing changes” is that it means time travelers don’t have any free will once they go back in time. If that’s the case, then it bring up existential concerns and that might extend to non backwards time travelers (i.e. us)
Let’s suppose a time travel event occurs in which an agent with free will travels to their own causal past, and let’s suppose this creates a parallel timeline which can differ from the first (leading to a new version of the agent which creates a third timeline, and so on).
We can consider this time-travel event as a function in which one timeline maps to a successor timeline — or in general, the event is an iterative map from the space of possible timelines to itself. If this map meets a few general criteria, we can apply the fixed point theorem and conclude that, after enough iterations, the process will converge to some fixed point that maps to itself (that is, the agent causes the past of their own timeline, even though they have free will). This timeline maps to itself—but it is also mapped to by an infinite succession of timelines in which the agent is free to alter their successor timeline, converging on one in which their choices cause no further alteration.
At that point, we can dispense with the assumption that time travel creates parallel timelines, and assume instead that the fixed-point, self-causing timeline is the only real one.
I think from a physics standpoint, strict free will is already an illusion and the only useful definitions of free will basically boil down to “choices can be made”, perhaps as far as “Slight differences in initial conditions can lead to different choices” (but somehow excluding random processes). That kind of definition doesn’t even require consciousness, and is compatible with a deterministic universe like ours seems mostly to be. Would also be compatible with the time traveler unwittingly doing everything as must happen, but still via individual choices.
Are you saying that even without time travel, free will is an illusion? Surely there has to be a time travel scenario, like going back 1 second in time and shaking hands, where all information is known to both travelers, and the future self would know what was done previously, and can choose to take a different action.
I can think of a couple ways around that, the easiest is that I actually think time travel is impossible. (Like this for example)
If it’s not impossible, then single-timeline travel probably is, and all (backwards) travel would start a new timeline.
Short of that, maybe something ridiculous would have happened when the traveler “first” went back, like one of them tripping or whatever, and the handshake they agreed to try didn’t go as planned, and then “still” didn’t the traveler’s second time. Basically this.
Choice is one of the slight differences that can lead to different outcomes. A rock falling down a hill will always fall downhill because of gravity. An animal can choose to slow itself or even work against gravity to move uphill. Instead of gravity, there are a ton of prior experiences that will influence that choice, but choice is still a distinct part of the process.
Exactly. That’s why I think the only useful definitions of free will are those that are weak enough to distinguish between the animal and the rock in a situation like that.
Nothing is truly random, including the weather. It is extremely complex and difficult to predict, but once it happens that is what happened. As long as dice fall with the exact same speed and hit the same surface in the same spot at the same angle it will always end up with the same result. The randomness of dice comes from how the very small differences influence the outcome.
Going back in time with the knowledge of what happened the first time means that either you will choose the same thing because something led to that original choice or something will keep you from interfering. Free will exists because we don’t literally know the exact outcome of our actions or the things outside of our control in advance.
Nothing is truly random
Modern physics says otherwise. Einstein also thought exactly like that with his “hidden variables” theory which was later disproven.
Edit: I was interested to read some relevant discussions and here’s some links with quotes
https://philosophy.stackexchange.com/questions/29364/does-true-randomness-actually-exist
It seems very likely that every deviation from perfect homogeneity and isotropy in the universe is due to amplified quantum fluctuations. (That’s true in inflationary cosmology, and I’d expect it to be true in practically any alternative to it.) For example, the shape of Earth’s land masses was probably determined by quantum fluctuations, and has had an enormous influence on human history.
Quantum fluctuations is basically true randomness on quantum level.
The randomness is largely canceled out, except in the case of unstable systems which magnify the effects of any perturbations, no matter how small.
You’re assuming that time travel is equivalent to “rewinding” the intervening time span as if it had never occurred—in which case, yes, nondeterministic events are likely to happen differently.
But that’s not the case if time travel is a closed time-like loop (which is implicit in the “immutable-past” of OP’s second scenario). In that case everything happens only once, so it makes no difference whether or not the universe is strictly deterministic.
Oh, I’ll have to watch that
Logically speaking it’s the only way time travel can be done, and for bonus points physics wouldn’t have a problem with it.
Any Back to the Future shenanigans is just creating alternate realities, which may or may not instantly destroy the original.
Either 1 or 3. I tend to lean towards 3