I once had a dream where I played a game like warcraft 2, but with mythical animals. Basically age of mythology, with better controls, and a darker aesthetic. I still wish that existed, so I could play it.
A single-player fantasy game with no skill points/upgrades beyond equipment. I want the entirety of the progression to be the skills of the player. You end up losing fights to more than one goblin at a time, but then you learn to start dealing with groups. A long enough time pasts and you’re slaughtering hordes of enemy like clockwork. But if someone took control of your character they’d still lose to a goblin or two.
I want something where split second reaction times and skill determine how a fight goes. Both me and the enemy should be able to kill each other in 2-3 seconds given the right circumstances. I want extremely punishing mechanics for both enemies and the player. Something like a first-person Hotline Miami but with really good swordplay.
A magical school sim/manager. Imagine how cool it would be to build your own Hogwarts with moving staircases and hidden rooms and passageway, and watch the world of magic come alive as students go about their daily school life.
That, or an actually good AAA Barbie game.
Seriously, how has there not been a survival RPG Battle Royale in the style of the Hunger Games?
Create a character with certain traits and skills using the same number of allotted points that everyone gets, then survive for 30 minutes to win.
Could be a bow hunter or a nature specialist, a sword fighter or a trap-maker. You could be strong, tall or fast and small with the ability to climb trees or swim better. How has this not been made yet?
A co-op game set in a open/sandbox fantasy world that is truly alive, driven by AI. You can do as you wish, join a Kingdom as a soldier for example, set up a village somewhere maybe. Become a trader. Hunter. Whatever you want. The ultimate open survival game I guess.
But the key part is behind the scenes an AI will change the story of the world as time passes. Perhap on the other side of the continent a war wages between 2 factions that threatens to pull the whole region into termoil. Maybe you’ll hear about it from a passing traveller. Maybe you won’t hear about it at all and the next time you go travelling far and wide you realise a new Empire is rising.
Perhaps the AI decides to slowly bring about the collapse of society through climate change. Perhaps you become embroiled in a plot to assinate a King. The AI decides all the variables, you can only react to them, maybe you can try and change the story with your actions.
One day you are out hunting and you see in the distance an army marching to war. Maybe you decide to catch up and join the army. Or maybe you’ll hide and hope that wherever that army is going, it won’t come to your neck of the woods.
The AI continuously evolves the world around you to keep things interesting. Every game will be completely different.
It’ll probably never get made, it is massive in scope.
A driving (either racing or GTA-style) game that generates the roads from real-world geospatial data/street view imagery similar to how Microsoft Flight Simulator does.
It exists in a very simple way https://framesynthesis.com/drivingsimulator/maps/
How about something like Overwatch 2, but 6v6, and no battle pass. Maybe it doles out rewards like skins and sprays and stuff for playing? Just spitballin’ here.
Heck, add an annual subscription to pay the devs, but don’t go all in with the overpriced cosmetics…
So Overwatch 1?
Anyway, I loved that game. I haven’t touched OW2 yet and I am not planning to. Greed took over, they axed half the fun mechanics, and added a battle pass that plain sucks. Fuck that.
A FPS packed with Myst-like puzzles and atmosphere
A civil war simulator, where you make your policies to appeal to as much of the population as you can so they would support you and fight for your side, and if you fail to secure significant militant support you get couped or defeated.
Victoria II/III?
No man’s sky but focused as a shooter mmo. Imagine clans of 100+ people fighting on planet and in space to control galaxies
Wasn’t there some companion game to EVE Online that was supposed to be like that?
Cries in 10six
NOTE: Someone probably has developed it, but I’m too poor to buy a decent computer.
I’ve been wanting the shittiest, most grindy military logistics game possible for a bit now. Like, “oh you didn’t upgrade your Sock factory? Fuck you now your platoon has trench foot” type Grindy.
I want to feel pain
Have you tried dwarf fortress?
Oh, you lost your leg to an elephant ? Here’s a crutch, go learn how to use it.
Rimworld is probably the closest thing to that right now. Watch your village starve as their clothes wear out and they get frostbite.
Or dwarf fortress if you want to get medieval
Funny thing, I’m actually playing rimworld right now!
Foxhole? I’ve heard that that game has hella logistics
Thanks! I’ll look into it
I have a horror game concept, based around the can I call it old days, back when used game stores actually were a good deal instead of just a price gouging den of collectors. Back when buying a copy of a game pre-owned meant that you got the save files of the old user with it.
So this is a harvest moon type, there is already a file here, the game yells at you if you try to delete it, you get characters telling you that you can’t hide from what you have done. And when you play the game everyone is pissed at you the world is in ruin, and making any real progress is next to impossible.
The object of the game would be to convince the people of the game world that you are not the original user, and that you want to set things right. And the new game plus would just be what the game is supposed to be like under normal conditions.
Admittedly I got the idea from hearing about a Harvest Moon friends of Mineral Town Creepypasta called The Goddess is not forgiven you, which I can’t actually find. But it was described by a harvest moon iceberg video. When I couldn’t find the story that it was talking about, this was just kind of the idea I had for an indie game based off of it.
If you are an indie game designer who wants to do this, feel free to steal my idea, Just credit me for it and shoot me a copy of it if you can get a hold of me.
I dig this one, it’s pretty cool.
I want a game that is a standard sci fi/fantasy RPG, except the main characters each suffer from a mental health condition that affects their gameplay (and of course the story).
My brother (now deceased) had both schizophrenia and numerous personalities. He had visual and auditory hallucinations thanks to the schizophrenia. On top of that, in my last conversation with him, he mentioned that all his personalities ‘shared information’ except for one that was in denial. Because of that, when a different personality took over after that one, he would have no idea what happened during the time that denial personality was in control. Sadly, my brother passed after he had stopped taking medications for a week and decided to use computer duster (something he had finally got clean of) to sleep and never woke up.
Now, imagine that in a high sci fi or fantasy RPG. You might begin fighting and wasting energy on enemies who aren’t actually there, but you think they are. You can go into battle and no other party members will help because, as you find out after, those enemies weren’t really there. Maybe you become weak because of a would and have to get through a dangerous area to get to a hospital. There you find you never had an injury, it was a hallucination (based on a 911 call my brother made thinking he had slit his throat when he had not). Maybe you go to learn some key information from a character who then dies dies suddenly. However, you don’t remember any of it.
Most important though, in the end, you are still the hero and still save the day. The idea being that yes people with these mental health challenges struggle, but they aren’t monsters. My brother was one of the kindest people I know and loved to help people. A game like that, if done right, could help players understand what these conditions are actually like (not hollywoods bs) and show that they can still be heroes. I think that would be cool
You should play Hellblade: Senua’s Sacrifice. I’ve finished it and it’s awesome. Wear headphones. It’s on Gamepass if you have an Xbox.
The game’s narrative serves as a metaphor for the character’s struggle with psychosis, as Senua, who suffers from the condition but believes it to be a curse, is haunted by an entity known as the “Darkness”, voices in her head known as “Furies”, and memories from her past. To properly represent psychosis, developers worked closely with neuroscientists, mental health specialists, and people living with the condition.
Also has a vr mode. Super spooky.
One of the best VR games for the immersion factor.
You should check out Dead Space 3 co-op mode. It’s basically what you described here.
Any type of game (sandbox, RTS, etc) where the landscape changes dynamically.
All games are either player vs player or player vs mobs or player vs game-mechanics-that-affect-your-stats. But I have never played a game where I have to consider a river overflowing and destroying a village, or an avalanche, or earthquakes.
Even when there are environmental hazards, the base map never changes. Rivers never change their course, islands don’t appear or disappear, oceans don’t dry up, dams don’t burst, quarries aren’t excavated.
The world and nature are always dead and static.
Edit:
Actually, Dwarf Fortress does tick those boxes quite often.
This would be fantastic. I wish the Red Faction series was still alive for this reason specifically.
Check out Timberborn, it doesn’t check all of your boxes but a lot of it revolves around water management - building dams and reservoirs, diverting rivers, surviving dry seasons, etc. At its core it’s just a fun city building game and I highly recommend it if that sounds good to you. It’s 20% off ok Steam right now too.
Star Wars Clone Wars, but CoD mobile style.