Braid’s ending.
Tim (the player) is likely the villain. His quest was never about saving the princess but about his own selfish desire to reclaim something/someone that no longer wants him. The game masterfully subverts expectations, making players reflect on perspective, responsibility, and consequences.
Or Caves of Qud for a more adventure based game (I know DF has an adventure mode but goddamn is Caves of Qud good).
LibreVox (if audio books are more your thing):
Ponyo or Pom Poko. Maybe Spirited Away? It’s hard to pick… good question OP.
Good old Tobasco.
Exactly, so “blind” really isn’t the best descriptor of our understanding on cannabis, by the looks of it we’re quite informed.
I’m not sure, you’ll have to look into that and let me know as I’d be interested to know about that myself.
The issue is I had was with the use of the word “blind”. As if cannabis was a new and unknown substance. While I’ve no doubt we’ve a lot more to learn about cannabis to say we’re “blind” is disingenuous at best.
not sure I agree with you. we’ve had generation after generation after generation of people smoking/using cannabis. Whatever ramifications using cannabis has would have shown up by now.
Damn, we’re old fella…